Dungeon Hunter Champions Water Astromancer

Water Astromancer

Mage

Arena Offense Arena Defense Useful Early-Game


Dungeon Hunter Champions Water Astromancer Ascended

Stella

Ascended

20 ×   10 ×   15 ×   5 ×  


Stats

Stat6 Star6 Star Ascended
HP10659 - 1812011629 - 19770
Defense277 - 471302 - 514
Atk Dmg469 - 797512 - 870
Atk Spd1.471.6905
Move Spd55
Crit Rate15%15%
Crit Dmg50%50%
Accuracy0%0%
Resistance15%15%
Atk Range88
5v5 Vision1313

Skills

Note: We are still working out the kinks. Some of the skills may be missing images and have some placeholder text in them.

Dungeon Hunter Champions Astral Bolt

Astral Bolt

Fires a bolt of magical energy at an enemy, dealing damage from a distance. Each time she uses another skill, the next bolt is Empowered. When Empowered, the bolt ignores 100% of the target's DEF and shatters, dealing a portion of the damage to 3 additional enemies near the first.

  • Damage +5%
  • Damage +5%
  • Damage +10%
  • Damage +10%
Dungeon Hunter Champions Shooting Star

Shooting Star

Summons a falling star to strike target area after a moment. Damages and removes 2 buffs from enemies in the area of effect.

  • Damage +5%
  • Damage +10%
  • Damage +10%
  • Buffs Removed +1
Dungeon Hunter Champions Singularity

Singularity

Hurls a swirling galaxy in a line, dealing constant damage to enemies it touches. At the end of its path, the galaxy collapses, pulling enemies towards its center. This deals greater damage and inflicts  MORTAL WOUNDS.

  • Damage +5%
  • Damage +10%
  • Damage +10%
  • Damage +15%
Dungeon Hunter Champions Stellar Beam

Stellar Beam

Fires a massive beam of energy, damaging enemies in a huge line. If an enemy is Slowed, Immobilized, or Stunned, this skill ignores 100% of that enemy's DEF.

  • Damage +10%
  • Damage +10%
  • Damage +10%
  • Skill Cooldown -10%
  • Skill Cooldown -10%
Dungeon Hunter Champions Synergy Trait ATK SPD

Synergy Trait ATK SPD

Increases ATK SPD of ally Champions by 19%.

Strengths

Arena Offense
This Champion is most useful when attacking in the Arena.
Arena Defense
This Champion is most useful on a Defense team in the Arena.
Useful Early-Game
This Champion is useful at the start of your journey, but may be less useful later on. Keep your eye out for similar Champions that are more useful for later challenges.

User Ratings


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