
Light Astromancer
Mage
Adventurer Arena Offense Useful Early-Game

Gamma
Ascended
10 × 15 × 5 × 10 ×
Stats
Stat | 6 Star | 6 Star Ascended |
---|---|---|
HP | 8719 - 14823 | 9593 - 16308 |
Defense | 262 - 445 | 288 - 489 |
Atk Dmg | 446 - 758 | 491 - 834 |
Atk Spd | 1.47 | 1.6905 |
Move Spd | 5 | 5 |
Crit Rate | 15% | 15% |
Crit Dmg | 50% | 50% |
Accuracy | 0% | 0% |
Resistance | 15% | 15% |
Atk Range | 8 | 8 |
5v5 Vision | 13 | 13 |
Skills
Note: We are still working out the kinks. Some of the skills may be missing images and have some placeholder text in them.

Astral Bolt
Fires a bolt of magical energy at an enemy, dealing damage from a distance. Each time she uses another skill, the next bolt is DEF and shatters, dealing a portion of the damage to 3 additional enemies near the first.
. When Empowered, the bolt- Damage +5%
- Damage +5%
- Damage +10%
- Damage +10%

Falling Star
Summons a falling star to strike target area after a brief delay. Damages and STUNS enemies.
- Damage +5%
- Damage +10%
- Damage +10%
- Duration +0.5s

Cosmic Collapse
Hurls a swirling galaxy in a line, dealing constant damage to enemies it touches. At the end of its path, the galaxy collapses, pulling enemies towards its center. This deals greater damage and LOWERS ATK SPD.
- Damage +5%
- Damage +10%
- Damage +10%
- Damage +15%

Stellar Beam
Fires a massive beam of energy, damaging enemies in a huge line. If an enemy is Slowed, Immobilized, or Stunned, this skill
- Damage +10%
- Damage +10%
- Damage +10%
- Skill Cooldown -10%
- Skill Cooldown -10%

Synergy Trait ATK SPD
Strengths
This Champion is most useful in Adventure scenarios. Arena Offense
This Champion is most useful when attacking in the Arena. Useful Early-Game
This Champion is useful at the start of your journey, but may be less useful later on. Keep your eye out for similar Champions that are more useful for later challenges.
User Ratings

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