Dungeon Hunter Champions Buff Debuffs
Disorient
50% chance on hit to deal 30% less damage and be unable to score a Critical Hit (Crit). 50% chance to fail to apply Debuffs.
Immobilize
Cannot move, but can still attack or use skills.
Haste
Raises Movement Speed by 33%.
Slow
Lowers Movement Speed by 33%.
ATK SPD UP
Raises Attack Speed (ATK SPD) by 50%.
Silence
Cannot use skills other than the Basic Skill.
DEF UP
Raises Defense (DEF) by 70%.
DEF DOWN
Lowers Defense (DEF) by 70%.
ATK UP
Raises Attack (ATK) by 50%.
ATK DOWN
Lowers Attack (ATK) by 50%.
CRIT UP
Raises
Blind
Basic Skill will always miss.
Provoke
Forced to attack the provoking enemy using only their Basic Skill.
Fear
Run away from the enemy who inflicted Fear. Cannot attack or use skills.
Sleep
Cannot move, attack, or use skills. This effect ends immediately if damage is taken.
Stun
Cannot move, attack, or use skills.