DFFO Terra

Terra

A young woman born with the gift of magic through her half-Esper blood. Robbed of her emotions, she was put under Imperial general Kefka's control until the Returners rescued and welcomed her into their resistance. Only through her journey does she find out what it means to love.

World
Final Fantasy VI
Role
BRV Attacker HP Attacker
Weapon Type
Melee
Crystal
Green
Elements

Basic Guide

Terra is a very strong magic attacker. The difference between her and other magic casters is that she is melee.


Gear


Stats

LevelHPIBRVMBRVATKDEF
1900180550180130
5018568311005329237
50/5036568311500509367
Max52121263521217491438

Command Abilities

CommandDescriptionAttributesMax Uses
Meltdown (Chant)BRV x1.5. Self: 4 turns ATK Up I. Self: 5 turns MAX BRV Up I. Upgrades HP attack. High turn rateBuff Self 5
Meteor (Chant)BRV x1.5. Self: 4 turns ATK Up I. Self: 5 turns SPD Up I. Upgrades HP attack. High turn rateBuff Self 5

Passive Abilities

PassiveEffectCPSTR
Critical Power UpSlightly raises BRV damage inflicted by critical hits.55
Meltdown LightSlightly reduces action delay after using Meltdown (Chant).1010
Kill BRV GainGrants a small amount of BRV after killing an enemy.515
Meltdown BRV GainGains a small amount of BRV after using Meltdown (Chant).1025
Meteor Power UpSlightly raises the potency of Meteor+.1030
Meltdown (Chant) ChargeIncreases the max uses of Meltdown (Chant) by 1.1535
Break Bonus UpSlightly raises Break Bonus earned after breaking an enemy.1545
TranceSlightly raises Initial BRV, Max BRV, Attack Power and Defense Power if HP is Max when the final battle starts.2050
BRV Danger Speed UpSlightly raises Speed when BRV is below Initial BRV.554
Meltdown ExtendSlightly raises Meltdown (Chant)'s BRV Gain based on Attack Power. Slightly increases the potency of Max BRV Up and grants BRV regen buff for 5 turns after using Meltdown+.1555
BRV Base UpSlightly raises Initial BRV when HP is over 50%.558
Meteor ExtendIncreases the number of hits of Meteor+ to 15.1560

Artifact Passives

PassiveGradeEffect
BRV Guard Up 1 Raises Defense Power by 5% when BRV is over 50% Max BRV.
BRV Guard Up 2 Raises Defense Power by 10% when BRV is over 50% Max BRV.
Trance Boost 1 Increases the effects of Trance by 2%.
Trance Boost 2 Increases the effects of Trance by 5%.
Bravery Meltdown+ 1 Raises BRV by 5% of Initial BRV after using Meltdown+.
Bravery Meltdown+ 2 Raises BRV by 10% of Initial BRV after using Meltdown+.
Mighty Meteor+ 1 Raises BRV Damage dealt by Meteor+ by 5%.
Mighty Meteor+ 2 Raises BRV Damage dealt by Meteor+ by 10%.